[SERVER INFO] Regrowth

For discussion of the FTB server.
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Molybdene
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[SERVER INFO] Regrowth

Postby Molybdene » Sat Feb 07, 2015 9:08 am

Server is up.

Ip is :

mc.indiesquish.com:25666

Modpack is Regrowth of the FTB 3rd party Modpack.
Create a new Instance of the Regrowth, and do not check any optional mod


To be whitelisted, you need to be on IndieSquish for more than 3 months, have no Warnings on your account, and be more than 14 yo.
Apply be answering to this topic
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BeastSquish IP: mc.indiesquish.com:25666

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Jadelf
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Re: [INFO] Horizons

Postby Jadelf » Sat Feb 07, 2015 10:28 am

Minecraftgeek70 wrote:one person on line.. but it aint me.. I can't get in unfortunately XD


I need to go take a power nap then! Stayed up WAY too late. I will see everyone in several hours....hopefully I'll see you too, Pete, if you can get online after your name change...hehe I'm sure Moly will get you all fixed up. :)

Jade


Woohoo! Logged in really quick to make sure I could and heard that awesome wind blowing and a great looking spawn going on! I recorded the beginning of the first video while at spawn and I'll finish the rest once I've set out, gotten some supplies, picked a spot to call home, and gotten situated. Guess the rest of my weekend activity has been decided! :D
My YouTube channel: http://www.youtube.com/user/MCJadelf

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Pookkah
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Re: [INFO] Horizons

Postby Pookkah » Sat Feb 07, 2015 10:59 am

Failed to login: Bad Login

The message I got when trying to get on. Must be that I changed my name from pookkah to Pookkah?

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Molybdene
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Re: [INFO] Horizons

Postby Molybdene » Sat Feb 07, 2015 11:13 am

Added MycroftGeek and Pookkah.
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Sean
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Re: [INFO] Horizons

Postby Sean » Sat Feb 07, 2015 1:14 pm

I changed my name as well. it went from seanrocks101 to Insi
Ign: Insi

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kongering
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Re: [INFO] Horizons

Postby kongering » Sat Feb 07, 2015 1:52 pm

I could log on fine with Kong :D Will be fun to play a whole new pack! :)

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SwampGoat
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Re: [INFO] Horizons

Postby SwampGoat » Sat Feb 07, 2015 3:10 pm

Yay! I logged on for a moment to ensure I could. Will be back on sometime later. I'm finishing up building a new PC from the ground up....so I'm hoping it's really beefy for this modpack.

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AMinecraftMaster
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Re: [INFO] Horizons

Postby AMinecraftMaster » Sat Feb 07, 2015 10:54 pm

Success! Was able to get on the server, can't wait to start playing!
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-AMM-

I make Youtube videos once in a blue moon. Check them out!
https://www.youtube.com/channel/UCCAw57k4s-h1UD-fSLf_lHQ

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Pookkah
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Re: [INFO] Horizons

Postby Pookkah » Sat Feb 07, 2015 11:31 pm

Thank you, Moly! I am having fun exploring and collecting supplies :D

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Molybdene
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Re: [INFO] Horizons

Postby Molybdene » Sun Feb 08, 2015 1:41 pm

yeah, stuff is too expensive to be lost on FTB. so keepInventory is on.
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Molybdene
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Re: [SERVER INFO] Horizons

Postby Molybdene » Sat Oct 17, 2015 6:53 am

first post updated with new info
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Rararawr
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Re: [SERVER INFO] Resonant Rise 3

Postby Rararawr » Sat Oct 17, 2015 3:37 pm

This pack is taking so long to download. Its things like this that make minecraft the second largest game I have, at 18.3GB. Second only to Red Orchestra: Rising Storm. Hopefully I'll be able to get in once its installed, I changed my username a while ago so it should be capitalized in the whitelist.

Edit, can't get in. "A fatal error has occurred, connection terminated"

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Molybdene
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Re: [SERVER INFO] Resonant Rise 3

Postby Molybdene » Sat Oct 17, 2015 4:35 pm

yep, everyone is getting this. I asked a code again, and got the same. I don't understand.
Trying to find a solution
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Rararawr
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Re: [SERVER INFO] Resonant Rise 3

Postby Rararawr » Sat Oct 17, 2015 9:50 pm

I made a new atl folder and reinstalled the pack and got the same error. then with either of them, every time launch the game after that the game just silently crashes when I try to join the server. Single player worked, but was incredibly laggy

jamok
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Re: [SERVER INFO] Resonant Rise 3

Postby jamok » Sat Oct 17, 2015 11:59 pm

It says I am not white-listed.

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Molybdene
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Re: [SERVER INFO] Resonant Rise 3

Postby Molybdene » Sat Oct 24, 2015 12:08 am

First post updated with new modpack info
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BeastSquish IP: mc.indiesquish.com:25666

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Molybdene
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Re: [SERVER INFO] Resonant Rise 3

Postby Molybdene » Mon Oct 26, 2015 11:58 am

Whitelist is indeed standard in forge (in vanilla?), and I know that I have to do a reload after adding a name, I don't think that ForgeEssentials is changing the behavior of the commands.

I'm using the whitelist add command, and I reload after adding the names, yes

I was just too lazy to create a script to read the previous whitelist.txt file and fill the new whitelist.json file using the commands.
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BeastSquish IP: mc.indiesquish.com:25666

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Molybdene
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Re: [SERVER INFO] Resonant Rise 3

Postby Molybdene » Mon Oct 26, 2015 3:23 pm

It's ok Mycroft, I wasn't very clear either ;)
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Molybdene
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Re: [SERVER INFO] SkyFactory 2

Postby Molybdene » Sat Jan 30, 2016 9:14 am

first post updated with new info
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BeastSquish IP: mc.indiesquish.com:25666

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SwampGoat
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Re: [SERVER INFO] SkyFactory 2

Postby SwampGoat » Sat Jan 30, 2016 12:12 pm

Hooray! Small problem...It appears I can't break blocks. :)


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